Let’s handle the first step - track how many rounds a player wins.
We can solve it by declaring two new
integer
variables
before the round starts: playerWinCount and
computerWinCount.
Each variable will store how many rounds each player has won.
We’ll need to increment each variable when the corresponding player wins.
🎓 Learn
We already know when it happens, so we can add each statement in the correct code block:
💻 C#
// Decide the round winner.
bool playerIsEvens = playerSide == 2;
if (playerIsEvens == sumIsEvens)
{
GamePrint.Success("You win this round!");
}
else
{
GamePrint.Error("Computer wins this round!");
}And finally, we’ll
print
how the score stands at the end of the round:
Round Score: You 1 - Computer 0.
✅ What to Do
🎯 Expected Outcome
🖨️ Console
+--------------------------------+
+-- Welcome to Odds and Evens! --+
+--------------------------------+
--> Choose 1 for Odds or 2 for Evens:
1
# You chose Odds
# Computer is Evens
--> Choose a number between 1 and 2:
1
# You chose: 1
# Computer chose: 2
# Sum is: 3
--+ You win this round!
# Round Score: You 1 - Computer 0
✏️ Program.cs - Changes
++ int playerWinCount = 0;
++ int computerWinCount = 0;
// Round starts here.
// Player enters a number between 1 and 2.
GamePrint.Input("Choose a number between 1 and 2");
int playerNumber = GameInput.Number(1, 2);
GamePrint.Message("You chose: " + playerNumber);
// Computer randomly generates a number between 1 and 2.
int computerNumber = GameRandom.Number(1, 2);
GamePrint.Message("Computer chose: " + computerNumber);
// Add the two numbers.
int sum = playerNumber + computerNumber;
GamePrint.Message("Sum is: " + sum);
// Check if the sum is odd or even.
bool sumIsEvens = sum % 2 == 0;
// Decide the round winner.
bool playerIsEvens = playerSide == 2;
if (playerIsEvens == sumIsEvens)
{
GamePrint.Success("You win this round!");
++ playerWinCount++;
}
else
{
GamePrint.Error("Computer wins this round!");
++ computerWinCount++;
}
++ GamePrint.Message("Round Score: You " + playerWinCount + " - Computer " + computerWinCount);
// Round ends here.🗒️ Program.cs - Final
(...)
int playerWinCount = 0;
int computerWinCount = 0;
// Round starts here.
// Player enters a number between 1 and 2.
GamePrint.Input("Choose a number between 1 and 2");
int playerNumber = GameInput.Number(1, 2);
GamePrint.Message("You chose: " + playerNumber);
// Computer randomly generates a number between 1 and 2.
int computerNumber = GameRandom.Number(1, 2);
GamePrint.Message("Computer chose: " + computerNumber);
// Add the two numbers.
int sum = playerNumber + computerNumber;
GamePrint.Message("Sum is: " + sum);
// Check if the sum is odd or even.
bool sumIsEvens = sum % 2 == 0;
// Decide the round winner.
bool playerIsEvens = playerSide == 2;
if (playerIsEvens == sumIsEvens)
{
GamePrint.Success("You win this round!");
playerWinCount++;
}
else
{
GamePrint.Error("Computer wins this round!");
computerWinCount++;
}
GamePrint.Message("Round Score: You " + playerWinCount + " - Computer " + computerWinCount);
// Round ends here.